Tuesday, March 25, 2008

Mains and Toys


If you never played Star Wars CCG by Decipher, you only THINK you know what a hard card game is. This game was so complex that you couldn't possibly be an average person, pick up the starter deck and learn to play the game on your own. Impossible and anybody that says otherwise is a fibber!

What does that have to do with VS? Well, I'm glad you asked!

In Star Wars, a popular deck building strategy eventually came to revolve around the Main Characters (called Mains) and their personal weaponry (called Toys). The deck was really good for the game, especially during a time when card efficiency frequently gave players little reason to play with the main characters in favor of just Jedi and big ships. Mains and Toys, as the decks were called, allowed players to use the very characters that they got in to the game for in the first place.

That brings us to todays deck:

Mains and Toys

Using the Spider-friends and Marvel Knights the goal was to build a deck that would allow a player to "tool box" if you will the most popular characters from the comic books in a cometitive quality deck. Dual Affiliated characters offered up the chance to meet the requirements for Loyalty for either team, should it be needed while also making it possible to use either teams dedicated search cards to find the desired characters.

This is the deck list:

1x Zabu constant companion
1x Speedball Robert Baldwin
1x Frank Drake nightstalker
1x Black Widow femme fatale
1x Aunt May golden oldie
1x Night Thrasher dwayne taylor
1x Punisher suicide run
2x Blade nightstalker
3x Black Panther kind of wakanda
1x Kazar lord kevin plunder
1x Cloak shadowmaster
1x Wolverine covert predator
1x Elektra Masterless assassin
1x Spider-man the sensational spider-man
1x Spider-man parasitic host
1x Daredevil kitchen cleanser
2x Captain America loyal patriot
1x Venom lethal protector
1x Daredevil new kingpin
2x Wolverine canucklehead
1x Hulk savage hulk
2x Spider-man stark's protege
1x Dr. Strange master of the mystic arts
1x Ghost Rider danny ketch

3x Empire State University
1x Soul World
1x Stark's Tower team up

1x Ego Gem unique infinity gem
2x Ultimate Nullifier one-way trip

2x Armageddon
4x Big Leagues
2x Encircle
1x Flying Kick
4x Indebted
2x Nasty Surprise
3x Neighborhood Watch team up
2x Pathetic Attempt
4x Wild Ride

The deck's main goal is simply field position while using the popular well known characters of the Marvel Universe.

The single copy of Flying Kick in the deck is there just for good luck :)

Hulk is a one of, as he should only be used in a desperate situation or if using him will win you the game, in which case, he should be easily searched for on turn 6 if you need to. The 2 Encircles are there to help clear a path for Hulk in a desperate situation, though most of the games you'll play should make it a playable game for the same basic reason: clearing a direct path to your opponent's dome.

The deck plays very smoothly and is a lot of fun to see so many big names in play in a single game, free from the Ahmed Samsarra crutches and the other decks that only seek to abuse the most powerful cards in the game.

I'll be running this deck again this week when my padawans come out to play. See ya'll soon!

1 comment:

Rian Fike said...

Very cool, good to see you back in the blogoshpere!